“Knock has a simple structure, yet its narrative development is slightly absurd and mysteriously left unresolved.
We will never know who is really dead, and who actually “dunnit,” but something else is revealed here. Knock, is a philosophical reflection on images and view points, as it defies the long-established steadiness of the act of viewing.
Watching the sweeping projection of Knock, it slowly becomes evident that the robotized unit encasing the projector also recorded the action and is now repeating for our delight the same camera movement while it projects the images on the walls and floor.
Our ability and the speed with which we read and process the continuous loops is remarkable. In fact, it is strange that we do not find this out of the ordinary. We seem to disregard that our experience in viewing film or video is traditionally a stable one. We typically look at thousands of images and camera movements on a steady screen—in a cinema, on a monitor, a computer screen, or a still photograph—and rarely do we experience the movement of the camera in such a theatrical way. Rarely are we given the opportunity to physically follow the movement of the camera as it witnesses and captures actions—and in this case, a triangular love affair and three murders.
Simone Jones and Lance Winn’s projection reproduces its filming, making the experience of the recorded and live viewing inextricably one and the same. Their moving images have escaped the screen and are freely dancing in the space of the gallery, only pausing for a few seconds on the dead bodies of Luis, Darling, and Allan lying on the floor, as a fleeting memento of a more traditional viewing experience.”
Sylvie Gilbert, Exhibition curator
Walter Phillips Gallery, Plan 'B', January 18 – March 4, 2007